Trapset Interactive LLC was founded in 2018 by Greyson Purcell, in Portland, OR. It was set up with two goals:
- To develop original digital apps and games
- To offer contract development, consulting and engineering
Our focus areas are native Apple ecosystem development (Swift), Game Engine development (Unity), Spatial AR/VR/XR development (multiple platforms), and other emerging technologies.
Greyson is a veteran of the ad industry (Leo Burnett Chicago) where he served as a Creative Technology engineer, manager and technical director. He is the primary developer at Trapset – augmenting projects with a network of professionals he’s worked with over the years.
For Greyson’s professional portfolio, please visit: www.greysonpurcell.com
For questions, comments or potential projects, please contact Greyson at: gpurcell@trapsetinteractive.com